I've released my latest educational video, this time on an introduction to the Hypervolume Indicator. When I searched for "hypervolume indicator" on search engines and video websites, I didn't find anything that offered an accessible barrier for entry for learners.
The video is available here:
Before creating the educational video, I did the following:
- Created Hypervolume Visualisation software: To help learners understand the concept of the hypervolume indicator, it needs to be visualised. I can remember many instances where I've had to attempt to draw a convincing 2D plot (not so difficult) and then a 3D plot (more difficult) to illustrate how it works. Now, I have an interactive tool written in Unity3D which can support this with ease.
- Created an Interactive Presentation Framework: Delivering this content across different formats can be challenging. When delivering a lecture in person, you can be animated and engage the learners because they're in the same room. However, when moving to an online format like a YouTube video, you lose this interaction (unless you video yourself too). To support a more engaging learning process, I've developed an interactive presentation framework, again in Unity3D, which I will be extending to enable gamification of the learning process. Of course, a balance needs to be made between engaging the learning and distracting them.
In future articles I will be going into more detail about the two creations listed above.